Sweet Dreams (CWRU-EECS390) Mac OS

  1. Sweet Dreams (cwru-eecs390) Mac Os Free
  2. Sweet Dreams (cwru-eecs390) Mac Os Download
  3. Sweet Dreams (cwru-eecs390) Mac Os Free
  4. Sweet Dreams (cwru-eecs390) Mac Os Operating System
  5. Sweet Dreams (cwru-eecs390) Mac Os Download

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Strawberry Shortcake: The Sweet Dreams Game is a video game developed by Studio 1-2 and published by The Game Factory for Microsoft Windows and Mac OS. Expatica is the international community’s online home away from home. A must-read for English-speaking expatriates and internationals across Europe, Expatica provides a tailored local news service and essential information on living, working, and moving to your country of choice. With in-depth features, Expatica brings the international community closer together.

A downloadable game for Windows, macOS, Linux, and Android

A young boy gets a job in a new city by the sea at his uncle's big business, goes to live in a big house with his uncle, aunt and cousin. Spend your days meeting women between the beach and work, discovers the secret project that his uncle is working on and meets the girl from the your dreams.

My Patreon >> Snarkmultimedia Patreon
NOTE: Now you need to click arrows, doors and buildings to move around

WHAT'S NEW IN VERSION 0.18

this update focused more on fixing bugs and adding stability to the game, memory used by the game dropped from 400Mb to just over 60Mb,

we changed the system to give the player more freedom of exploration(that only took me weeks)

we changed some zones and added new zones like the motel room

2 new characters are presented Some elements of the story have been changed,

new title design

what to expect in the version 0.19:
I want to improve the entertaining scenes with the characters, like the massage scene Add secondary missions
add the first interactive sex scene

Updated 6 days ago
StatusIn development
PlatformsWindows, macOS, Linux, Android
Rating
AuthorSnark
GenreVisual Novel
Tags2D, Adult, aunt, Hentai, milf
Average sessionAbout an hour
LanguagesEnglish, Spanish; Castilian, Portuguese (Portugal)

Download

Click download now to get access to the following files:

Development log

  • fix android version 0.18
    19 days ago
  • ​version 0.17
    40 days ago
  • draft of a new character
    73 days ago
  • version 0.16 is out !!
    97 days ago

Log in with itch.io to leave a comment.

the apk is corrupted downloaded it 3 times, last time i watched it download

this game is very promising but the volleyball game gets stuck, and the walking from place to place in my opinion is extremely repetitive. keep up the good work tho, i think this game could get pretty good.

thanks man, people don't imagine the important is for me that people leave their opinion about the game, this will help me to improve it, I had already thought about eliminating the character moving on the map but I wasn’t sure.

The overhead map is useful as is, but simply highlighting the clickable areas to 'walk' to might be more simplified and standardized for most people who tend towards visual novels. One of the areas in particular that I currently find flustrating is the forest. It could be useful in the future for multiple event locations, but I can't be sure if I'm hitting the correct spot for any event without highlighting.

It's not that I'm suggesting to not experiment, you might hit on something interesting. I've found a number of elements that you've done differently than I've found elsewhere that has gave the game a unique charm to it.

thanks man, in the florest area nothing happens yet, the overhead map is likely for me to add it, I will add secundary missions on the next version to create more things to do, gamedev has a lot of that feeling that the mechanics of the game make sense and are intuitive enough, I’m trying to make the game a little different from the rest, but I don’t want it to be so different that it keeps players away.

I tried the android version, heres what i have to say :

The choices arent in english, and the minigames is unplayable.

I love the story and the characters tho

thanks for playing man I have fix the minigame for android and the choices problem for the next version 0.16

Windows version; language is English, but all my choices are in Spanish.

thats and error I will fix on the next update, next month thanks for letting me know

thanks man, does it give any error? the true is I just compile to mac and wait for somemone with a real mac to tell me if is working, I will try fix that on the next release that will be on 2 weeks

it say..

Error: couldn't load project data at path ',', is the .pck file missing? if you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension)

literally what it says when i try load it

thanks I will look in to that, its a bit conplicated since I dont have a mac but i will find a way to test the next release on mac

Black screen on day 9.

SCRIPT ERROR: _ready: Invalid get index 'dados_inicio_jogo' (on base: 'Nil').
At: res://cenarios/fim/fim.gdc:8

thanks, it was on windows, android, linux or mac os ?

Windows. I can't go beyond this error.

I love the game, btw. You're doing well.

thanks man really, this gives me strength to continue to improve the game, v0.15 will have more story more gameplay elements, and more characters

I do have a question about the gameplay. When I do something that I think will get a positive reaction, it seems to get a negative. Unhappy faces, not happy faces. Am I misunderstanding something?

depends on the character, over time you will understand what kind of answers each one likes, this version(v0.1) doesn’t have enough game time to get to know the characters well,

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Dreams
We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
< Roblox (Windows, Mac OS X)(Redirected from ROBLOX (Windows, Mac OS X)/Removed Content)

This is a sub-page of Roblox (Windows, Mac OS X).

  • 1Graphics
  • 3Text

Graphics

Early Moon Texture

Before 2007, this moon texture was used.

Early Builders Club Icons

Builders Club was the membership service that originally granted the additional perks that Roblox Premium gives to players who subscribed to it. These icons were used by previous versions of the game's UI on the player list to indicate which level of Builders Club players had, they later became unused when they were replaced with newer icons that lasted until Roblox Premium replaced this membership on September 23, 2019.

The icons that were for the regular Builders Club, 'Turbo' Builders Club, and 'Outrageous' Builders Club, respectively.

Early Dialog Bubble Textures

There were a bunch of images that were previously used for the NPC dialog bubbles but were left unused when the UI was redone.

Glue Surface Texture

In 2014, Roblox removed the Glue surface, this was its texture. When it was removed, all of the Glue used in the games were affected by getting replaced with the Welds.

Sun Rays Texture

Although sun rays are present in the game, this texture isn't used. In older versions of the game from 2012, the sun rays appeared when the time was exactly 6:00 A.M.

Here are the sun rays in action.

2011 UI Elements

When the In-Game Video Capture was first introduced, this was the button to stop recording, and it was located in the bottom right corner next to a camera icon.

This button, as it clearly says, used to be a shortcut to exiting a game, it was located in the bottom left corner. The first variant was used when the player was at the confirmation screen for leaving a game. The second variant was used when the cursor hovered over the button.

Character

Dreams

Character.png was a small graphic of an early Robloxian.

Test Textures

test_texture.jpg and test2_texture.jpg were two unused textures meant for testing something, most likely Materials or Decals. The textures were made in 1998.

Sweet Dreams (cwru-eecs390) Mac Os Free

Detonator

Detonator.png was a clip art image of a detonator.

2005 Leftovers

  • SurfacePanel.png

  • VelocityTool.png

  • VelocityTool_ovr.png

  • VelocityTool_ds.png

  • VelocityTool_dn.png

  • FlatTool.png

  • FlatTool_dn.png

  • ControllerPanel.png

  • DropperTool.png

  • DopperTool_dn.png

  • FillTool.png

  • FillTool_dn.png

Roblox had a different UI in 2005, and there were plenty of leftovers from it.

Misc.

  • FireWand.png

  • Gun.png

  • MissingCursor.png

  • ControllerAI1Tool.png

  • ControllerAI2Tool.png

  • ControllerNoneTool.png

Supersafe Chat Buttons

For a while, Roblox had a feature called 'Supersafe Chat' that any player could use, but in the case of users that were under the age of 13 and Guests, it was their only method of communicating as they could not use the regular chat. It replaced the regular chat's ability to type anything with preset messages instead. Although the feature was removed in April 2014, allowing any user to talk regularly (except Guests, who lost the ability to talk altogether), the code and images for Supersafe Chat still existed for a while.

The blue icon was used as the regular state, green was for when the cursor hovered over the button, and red was for when you were in the Supersafe Chat menu, the gray button was never used.

Early 2.0 Textures

Before the 2.0 package was released, a prototype was released. These textures were meant to go with the model used in the promotional render.

The textures of the old 2.0 head and body, used for the promotion. Their file names were JohnHead.png and JohnTex.png, respectively.

Oddly enough, it doesn't have a singular texture, which may have been because they planned to have full head and body replacement textures, similar to how pants and shirts work if the pants meant the entire body and the shirt meant the head. Furthermore, there's something in the top left corner that seems to resemble hair texturing (which the promotion render did not have), but it could be something completely unrelated that managed to find its way into the texture, either by pure accident or on purpose.Also noticeable is the drastic changes in pixel quality between JohnHead.png and JohnTex.png. This is quite unusual, seeing as these two textures were supposed to go together, and therefore would imply that they should have the same pixel quality, but they are not the same quality.

2007 Figure

Back in November of 2007, this image was used on the front page of the ROBLOX Website.

It was removed by 2008, being replaced by builderman.

Sounds

Sweet Dreams (cwru-eecs390) Mac Os Download

While these sounds were deleted, they can be accessed in the library, and so people can use them in their own games.

FilenameDescriptionSound
bfsl-minifigfoots2.mp3A low-quality walking sound.
Rubber band.wavA low-quality version of the slingshot sound.
Kid saying Ouch.wavA low-quality sound of, apparently, a kid saying 'Ouch'. It might have been an early death sound.
glassbreak.wavA loud sound effect of glass breaking.
Kerplunk.wavA 'kerplunk' sound. This was used in the 2008 'Egg Rain' as one of the eggs made this sound upon contact.
Launching rocket.wavAn unused, low-quality rocket launcher sound effect. This sound eventually was used for multiple Admin-made tools.
Shoulder fired rocket.wavAnother low-quality unused rocket launcher sound effect.
victory.wavThe 'Ta-Da!' sound effect from Windows 3.1. This was used in around 2010 and it played whenever a user obtained a badge.
flashbulb.wavA short bumping sound.

Text

Sweet Dreams (cwru-eecs390) Mac Os Free

An XML file for the Supersafe Chat chat options.

Sweet Dreams (cwru-eecs390) Mac Os Operating System

Development Related

characterControlScript.rbxmx contains commented out metadata.

Sweet Dreams (cwru-eecs390) Mac Os Download

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